Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

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            "source": "Non-visible component that can detect shaking and measure acceleration approximately in three dimensions using SI units (m/s<sup>2</sup>). The components are: <ul><li> <strong>xAccel</strong>: 0 when the phone is at rest on a flat surface, positive when the phone is tilted to the right (i.e., its left side is raised), and negative when the phone is tilted to the left (i.e., its right size is raised).</li> <li> <strong>yAccel</strong>: 0 when the phone is at rest on a flat surface, positive when its bottom is raised, and negative when its top is raised. </li> <li> <strong>zAccel</strong>: Equal to -9.8 (earth''s gravity in meters per second per second when the device is at rest parallel to the ground with the display facing up, 0 when perpendicular to the ground, and +9.8 when facing down. The value can also be affected by accelerating it with or against gravity. </li></ul>",
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            "target": "Componente non visibile che rileva lo scuotimento e misura l’accelerazione approssimata nelle tre dimensioni usando le unità di misura del SI (m/s<sup>2</sup>). I componenti sono: <ul>\n<li> <strong>accelX</strong>: 0 quando il telefono si trova appoggiato ad una superficie piatta, positivo quando il telefono viene inclinato a destra, e negativo quando viene inclinato a sinistra.</li>\n <li> <strong>accelY</strong>: 0 quando il telefono si trova appoggiato ad una superficie piatta, positivo quando il fondo viene sollevato, e negativo quando la parte superiore viene sollevata. </li>\n <li> <strong>accelZ</strong>: Equivale a -9.8 (accelerazione gravitazionale terrestre in metri al secondo) per secondo quando il dispositivo è parallelo al pavimento con il display a faccia in su, 0 quando perpendicolare, e +9.8 quando a faccia in giù. Il valore può essere influenzato dal movimento del dispositivo in direzione concorde o contraria all''accelerazione di gravità. </li></ul>",
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            "id": 224649,
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            "url": "https://weblate.appinventor.mit.edu/api/units/224649/?format=api",
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            "source": "A component that can launch an activity using the <code>StartActivity</code> method. <p>Activities that can be launched include:<ul> <li> Starting another App Inventor for Android app. To do so, first find out the <em>class</em> of the other application by downloading the source code and using a file explorer or unzip utility to find a file named \"youngandroidproject/project.properties\". The first line of the file will start with \"main=\" and be followed by the class name; for example, <code>main=com.gmail.Bitdiddle.Ben.HelloPurr.Screen1</code>. (The first components indicate that it was created by Ben.Bitdiddle",
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            "target": "Componente che può avviare un''attività usando il metodo<code>AvviaAttività.</code><p>Le attività che è possibile avviare sono: <ul> \n<li> avviare un''altra app di App Inventor </li> \n<li> Avviare l''app fotocamera </li> \n<li> eseguire una ricerca web </li> \n<li> aprire il browser internet in una pagina specifica</li> \n<li> aprire l''app mappe nella posizione specificata</li></ul> \nPuoi anche avviare attività che restituiscono dei dati di testo.  Consulta la domumentazione relativa per degli esempi.</p>",
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            "id": 224650,
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            "source": "A component that contains anomaly detection models",
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            "source": "<p>A round ''sprite'' that can be placed on a <code>Canvas</code>, where it can react to touches and drags, interact with other sprites (<code>ImageSprite</code>s and other <code>Ball</code>s) and the edge of the Canvas, and move according to its property values.</p><p>For example, to have a <code>Ball</code> move 4 pixels toward the top of a <code>Canvas</code> every 500 milliseconds (half second), you would set the <code>Speed</code> property to 4 [pixels], the <code>Interval</code> property to 500 [milliseconds], the <code>Heading</code> property to 90 [degrees], and the <code>Enabled</code> property to <code>True</code>.</p><p>The difference between a <code>Ball</code> and an <code>ImageSprite</code> is that the latter can get its appearance from an image file, while a <code>Ball</code>''s appearance can be changed only by varying its <code>PaintColor</code> and <code>Radius</code> properties.</p>",
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            "target": "<p>Una immagine rotonda che può essere posizionata su uno <code>Stage</code>,dove può reagire a tocchi e trascinamenti, interagire con altre immagini (uno <code>Sprite</code> o una <code>Palla</code>), i bordi dello Stage e muoversi come da proprietà impostate.</p><p>Ad esempio, per far muovere una <code>Palla</code> di 4 pixels verso l''alto della <code>Stage</code> ogni 500 millisecondi (mezzo secondo), imposterai la proprietà <code>Velocità</code> a 4 [pixels] per un <code>Intervallo</code> di 500 [millisecondi], la <code>Direzione</code> a 90 [gradi] ed imposterai la proprietà <code>Abilitato</code> a <code>Vero</code>.  Le proprietà possono essere cambiate in qualsiasi momento.</p><p>La differenza tra una Palla e uno <code>Sprite</code> è che il secondo può mostrare una immagine qualsiasi, mentre la Palla può solo cambiare aspetto attraverso le proprietà <code>ColoreDisegno</code> ed <code>Raggio</code>.</p>",
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            "source": "Component for using the Barcode Scanner to read a barcode",
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            "target": "Componente per usare il lettore di codici a barre",
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            "id": 224653,
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            "source": "A sensor component that can measure the ambient air pressure.",
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            "source": "Bluetooth client component",
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            "target": "Componente Bluetooth client",
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            "source": "Bluetooth server component",
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            "target": "Componente Bluetooth server",
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            "source": "Button with the ability to detect clicks. Many aspects of its appearance can be changed, as well as whether it is clickable (<code>Enabled</code>), can be changed in the Designer or in the Blocks Editor.",
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            "target": "Bottone con la capacità di individuare i click. Il suo aspetto può essere ampiamente modificato, così come la sua risposta ai click (<code>Attivato</code>); può essere modificato in Progettazione o nell''editor dei blocchi.",
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            "id": 224657,
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            "source": "A component to record a video using the device''s camcorder.After the video is recorded, the name of the file on the phone containing the clip is available as an argument to the AfterRecording event. The file name can be used, for example, to set the source property of a VideoPlayer component.",
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            "target": "Un componente per registrare video utilizzando la videocamera del dispositivo. Dopo la registrazione, il nome del file contenente il filmato è disponibile come argomento dell''evento DopoRegistrazione. Il nome file può essere utilizzato, ad esempio, per impostare la proprietà \"sorgente\" di un componente RiproduttoreVideo.",
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            "id": 224658,
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            "url": "https://weblate.appinventor.mit.edu/api/units/224658/?format=api",
            "source_info": "https://weblate.appinventor.mit.edu/api/sources/10731/?format=api"
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            "translation": "https://weblate.appinventor.mit.edu/api/translations/appinventor/component-info/it/?format=api",
            "source": "A component to take a picture using the device''s camera. After the picture is taken, the name of the file on the phone containing the picture is available as an argument to the AfterPicture event. The file name can be used, for example, to set the Picture property of an Image component.",
            "previous_source": "",
            "target": "Un componente per scattare una foto con la fotocamera del dispositivo. Dopo che la foto viene scattata, il nome del file contenente l''immagine è disponibile come argomento dell''evento AfterPicture. Il nome del file può essere utilizzato, ad esempio, per impostare la proprietà Picture di un componente Immagine.",
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            "id": 224659,
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            "url": "https://weblate.appinventor.mit.edu/api/units/224659/?format=api",
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            "translation": "https://weblate.appinventor.mit.edu/api/translations/appinventor/component-info/it/?format=api",
            "source": "<p>A two-dimensional touch-sensitive rectangular panel on which drawing can be done and sprites can be moved.</p> <p>The <code>BackgroundColor</code>, <code>PaintColor</code>, <code>BackgroundImage</code>, <code>Width</code>, and <code>Height</code> of the Canvas can be set in either the Designer or in the Blocks Editor. The <code>Width</code> and <code>Height</code> are measured in pixels and must be positive.</p><p>Any location on the Canvas can be specified as a pair of (X, Y) values, where <ul> <li>X is the number of pixels away from the left edge of the Canvas</li><li>Y is the number of pixels away from the top edge of the Canvas</li></ul>.</p> <p>There are events to tell when and where a Canvas has been touched or a <code>Sprite</code> (<code>ImageSprite</code> or <code>Ball</code>) has been dragged. There are also methods for drawing points, lines, and circles.</p>",
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            "target": "<p>Pannello sensibile al tocco dove è possibile disegnare o muovere degli sprite.</p> <p>Il <code>ColoreSfondo</code>, <code>ColoreDisegno</code>, <code>ImmagineDiSfondo</code>, <code>Larghezza</code>, e <code>Altezza</code> dello Stage possono essere impostati sia in Progettazione che nell''editor dei blocchi.  La <code>Larghezza</code> e l''<code>Altezza</code> sono misurate in pixels e devono contenere valori positivi.</p><p>Ogni coordinata dello Stage può essere specificata in valori (X, Y), dove <ul> <li>X rappresenta il numero di pixels a partire dal bordo sinistro dello Stage</li><li>Y rappresenta il numero di pixels a partire dal bordo superiore dello Stage</li></ul>.</p> <p>Sono disponibili degli eventi che riportano quando e dove lo Stage viene toccata od uno <code>Sprite</code> (<code>Sprite</code> ed una <code>Palla</code>) vengono trascinati.  Esiste anche la possibilità di disegnare punti, linee, e cerchi.</p>",
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            "source": "A component that holds (x, y)-coordinate based data",
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            "source": "A component that allows visualizing data",
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            "source": "A Non-visible component for communicating with an AI chat bot. This component currently communicates with a proxy run by MIT which in turn uses OpenAI''s ChatGPT API. This component is considered experimental.",
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            "source": "Checkbox that raises an event when the user clicks on it. There are many properties affecting its appearance that can be set in the Designer or Blocks Editor.",
            "previous_source": "",
            "target": "Casella di controllo che genera un evento quando l''utente fa clic su di esso. Ci sono molte proprietà che influenzano l''aspetto che può essere impostato in Progettazione o nell''editor dei blocchi.",
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            "source": "Non-visible component allowing you to store data on a Internet connected database server (using Redis software). This allows the users of your App to share data with each other. By default data will be stored in a server maintained by MIT, however you can setup and run your own server. Set the \"RedisServer\" property and \"RedisPort\" Property to access your own server.",
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