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# Description:
ActivityStarterHelpStringComponentPallette
A component that can launch an activity using the <code>StartActivity</code> method. <p>Activities that can be launched include:<ul> <li> Starting another App Inventor for Android app. To do so, first find out the <em>class</em> of the other application by downloading the source code and using a file explorer or unzip utility to find a file named "youngandroidproject/project.properties". The first line of the file will start with "main=" and be followed by the class name; for example, <code>main=com.gmail.Bitdiddle.Ben.HelloPurr.Screen1</code>. (The first components indicate that it was created by Ben.Bitdiddle
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SourceTranslationState
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ActivityClass
Classe d''activitat
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Returns the class part of the specific component that will be started.
Retorna la part de la classe del component concret que s''iniciarà.
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The ActivityError event is no longer used. Please use the Screen.ErrorOccurred event instead.
L''esdeveniment ActivityError ja no s''utilitza. Utilitza l''esdeveniment Pantalla.Error produït.
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ActivityPackage
Paquet d''activitat
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Returns the package part of the specific component that will be started.
Retorna la part del paquet del component concret que s''iniciarà.
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A component that can launch an activity using the <code>StartActivity</code> method. <p>Activities that can be launched include:<ul> <li> Starting another App Inventor for Android app. To do so, first find out the <em>class</em> of the other application by downloading the source code and using a file explorer or unzip utility to find a file named "youngandroidproject/project.properties". The first line of the file will start with "main=" and be followed by the class name; for example, <code>main=com.gmail.Bitdiddle.Ben.HelloPurr.Screen1</code>. (The first components indicate that it was created by Ben.Bitdiddle
Un component que pot iniciar una activitat amb el mètode <code>Inicia activitat</code>. <p>En particular, es poden iniciar altres apps fetes amb App Inventor. Per fer-ho, primer cal esbrinar la <em>classe</em> de l''altra aplicació descarregant el fitxer de projecte i utilitzant un explorador de fitxers que pugui descomprimir fitxers zip. Dins del fitxer comprimit hi ha un fitxer anomenat "youngandroidproject/project.properties". La primera línia del fitxer comença amb "main=" i, a continuació, el nom de la classe; per exemple, <code>main=com.gmail.Bitdiddle.Ben.HelloPurr.Screen1</code>. (La primera part indica que va ser creada per Ben.Bitdiddle).
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Returns the action that will be used to start the activity.
Retorna l''acció que s''utilitzarà per iniciar l''activitat.
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Returns the result from the activity.
Retorna el resultat de l''activitat.
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Given a list of values as `data`, appends the values to the next empty column of the sheet.
A partir d''una llista de valors com a `dades`, afegeix els valors a la següent columna buida del full.
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AddColumn
Afegeix columna
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Returns an instant in time some days after the given instant.
Retorna un instant dies després de l''instant indicat.

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ActivityStarterHelpStringComponentPallette
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# Description:
Source string age
4 years ago
Translation file
appinventor/appengine/src/com/google/appinventor/client/OdeMessages_ca.properties, string 33
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